The internet tells me I should write a design blog. I want to design more than I want to blog, but today I don't much want to design any way, so I thought I might blog.
I am getting ahead of myself.
I am making a game. A computer game right now, but I would like to make it an android and iOS app if possible later. It is sort of rougelike-y. It is heavily influenced by the excellent 7drl Hoplite, and the kickstarted Darkest Dungeon.
Almost immediately after trying Hoplite, I thought of making a board game using the the hex based movements and attacks that are so elegantly implemented in it. Much more elegantly than that sentence was implemented. It went on the back burner of my brain soon after, but it was there.
Then my kickstarted key code for Darkest Dungeon came in the emails. I. Loved. It. It blew my tits off. But I started surfing the forums and peoples complaints about the elegance of the battle system rung true to me. I couldn't keep playing. It felt like an unbalanced mess. Which isn't fair because it is a super neat, challenging system. But there are nagging things about it. It has all the ingredients for fantasticness, but falls short. Good thing it is still in early access. Fingers crossed they fix it.
But anyway, Darkest Dungeon left a void. I wanted to make the game I thought it should be. The game I really wanted to play. And so my dungeon game started.
I had to start from scratch. I learned Object Oriented Turing in highschool, but that had severe limitations that put a stop to my programming hobby. I wasn't inclined to learn new systems then. I am now.
I worked through some python tutorials after some research. It was fun. I am having fun. It's just what I need. I like making scripts do things quickly and seeing if they work or not. I have lots of problems with my code, I am the first to admit it. It is gross sometimes. But ultimately I just want to make my game, and it's getting made so far.
I started learning Pygame. It is perfect for me too. This is a fun hobby. Sometimes my brain explodes. Sometimes I feel like a rockstar. Mostly it's just fun.
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